Our team game's title is "Cleanliness Counts." In our game, we have an unsanitary character who appears to have bad hygiene. As you play our game, you will brush the character's teeth, wash his face, brush his hair, etc. By the time you finish, if you're successful, he should be in perfect condition.
The game deals with the consequences that can occur if you practice poor hygiene. For example, if you don't brush your teeth, you could get cavities or gingivitis. "Cleanliness Counts" demonstrates how to effectively improve your hygiene.
We hope to learn how to properly use the programs that are necessary for making the animations, music, sound effects, etc. for our game so it will turn out fun and successful.
Monday, October 27, 2008
Monday, October 13, 2008
10-13-08
Today, we read a tutorial explaining the different parts of flash. It didn't go into major detail, but it did describe it in a broad sense. Flash is a complicated program, and you have to basically teach yourself to learn anything anyway. Therefore, a step-by-step tutorial that takes you through every single aspect of the program will not be of much assistance in actually putting the program to use. The tutorial, was, however, helpful in introducing the main parts of Flash to beginners.
Flash has 6 main parts. The first is the main stage, a blank canvas that can be adjusted to show different colors, sizes, etc. The second part is the menu, where you choose functions that you want to perform. The third and fourth parts are the panels, which help you keep everything organized while working on Flash. Next, the fifth part, is tools. Tools are used to customize and improve your game. Finally, the sixth part is your timeline. Learning these six main parts of flash will be very helpful when we begin to create our game.
Flash has 6 main parts. The first is the main stage, a blank canvas that can be adjusted to show different colors, sizes, etc. The second part is the menu, where you choose functions that you want to perform. The third and fourth parts are the panels, which help you keep everything organized while working on Flash. Next, the fifth part, is tools. Tools are used to customize and improve your game. Finally, the sixth part is your timeline. Learning these six main parts of flash will be very helpful when we begin to create our game.
Thursday, October 9, 2008
10-9-08
Today, we played social issue games and answered questions corresponding to the particular game you played. We also blogged about the activities we've been doing in class.
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